﻿package sample.ui.components.scroll{	import flash.display.SimpleButton	import flash.text.TextFormatAlign	import flash.events.Event	import flash.events.MouseEvent	import flash.display.Sprite;	import flash.display.Graphics	import sample.ui.components.SampleButton	import sample.ui.components.Box	/**	 * @author PlayerScale Inc.	 * Clase que contiene funcionalidad proporcionada por PlayerIO	 */	public class ScrollTracker extends SampleButton {		function ScrollTracker(clickHandler:Function = null){			super(clickHandler)			_width = 20			_height = 20													this.upState 		= new Box().margin(0,0,0,0).fill(0x999999,1,3)			this.downState 		= new Box().margin(0,0,0,0).fill(0x888888,1,3)			this.overState 		= new Box().margin(0,0,0,0).fill(0xFFFFFF,1,3)			this.hitTestState 	= new Box().margin(0,0,0,0).fill(0xBBBBBB,1,3)		}	}}